![]() ![]() There’s also a game bearing the rather generic title Heroes, an early version of Data East’s Mutant Fighter. One of the more interesting systems to be dumped and emulated this month is Akazukin, a 1983 arcade game where you shoot wolves preying on a defenceless girl. Let us know if one of your favourite 68k-based games flakes out on you. We’ve done some intensive testing, but there are probably still regressions lurking. The long-rumoured microcode-based Motorola 68000 CPU core is finally here! It’s already delivering results, with a number of previously out-of-reach Atari ST demos now running. They also serve as example code for people looking to learn about some of the things you can do with MAME’s Lua scripting capabilities. One of them is sure to be useful for fans of Konami’s arcade rhythm games. While we’re talking about Lua, we’d like to draw your attention to the new MAME Goodies repository, where we’ll be adding additional content for use with MAME. Two of the biggest visible changes are that unpack has been replaced with table.unpack and the deprecated bitlib has been removed. This should have minimal impact on people writing scripts and plugins. We’ve updated to Lua 5.4, which comes with an all-new garbage collector, giving better performance. Using Lua compiled as C will cause resource leaks.) (The technical reason for this change is that MAME requires C++ stack frames to be unwound correctly, including destructor calls, when Lua errors are raised from C++ code. This prevents the use of Lua libraries from Linux distribution package repositories, as they are compiled as C. Secondly, MAME now requires Lua compiled as C++ to work correctly. You can still compile with clang 6, but you’ll need to use libc++ 7 or later, or GNU libstdc++ 7 or later, for the C++ standard library. Firstly, libc++ 6 is no longer supported. It’s time for MAME 0.253, but before we start talking about all the exciting updates, there are a couple of things that will affect people compiling or packaging MAME. De uitgebreide lijst met veranderingen staat hier de releasenotes kunnen hieronder worden gevonden. MESS staat voor Multi Emulator Super System en emuleert een groot aantal oude computers, zoals de Commodore 64, Atari 2600, Gameboy en ZX Spectrum. MAME staat voor Multiple Arcade Machine Emulator en is een programma waarmee het mogelijk is om een grote hoeveelheid klassieke arcadespellen te spelen. Round up: Commodore 64 Text editors and word proce.Versie 0.253 van MAME is uitgekomen.The delete/move/replace/find functions are quite easy to find and operate. At least there is the insert key and a means to "insert" typed text as a special command. ![]() The cursor behaves pretty much as it ought to, but I could not find any proper insert mode to see if it delivers. Looks more professional than most, with indentation and typewriter-style tabs and formatting characters. And yes, I admit I did not use the real Commodore 64 to check these out. I thought about reviewing the functions such as copy/paste, but they are sometimes a bit too difficult to find. I gave these features a poor-ok-good-excellent ratings. To use these programs at all in today's environment you'd need to be able to a) type quickly, b) insert effectively and c) scroll rapidly to view the document effectively. I was mostly interested if the central "typing experience" was good quality or not. ![]() There are also "conversions" of Vi and emacs I ignore for now. The desktop publishing software (!) Pagefox also includes an editor. I've deliberately excluded one well known program, GeoWrite, because it is so tied to the GEOS setup. This is by no means an exhaustive list, but rather an illustrative one. So perhaps it can be forgiven that around 1983-1984, when the Plus/4 features were decided, there were no great examples around. I was surprised to see how old most of these programs are, and thus the problem is not so much the C64 but the fact the programmers had not yet learned much. Well, for most part the programs are not that great, but there are a couple of surprisingly good efforts. ![]() I began to wonder "what could be", and the result is a quick look at some Commodore 64 text editors. Some time back, I looked at my Commodore Plus/4 computer and the not that great built-in text editor. ![]()
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